Note: 🔥 indicates a change inspired by community feedback!
Balance Changes
- 🔥 Rebalanced the stats for most enemies.
- 🔥 Slightly increased the stats for all armoury items.
- 🔥 Increased the healing effect from Quick Sip (Daggers) from 3% → 5%.
- 🔥 Increased the damage from Shockwave (Hammer) from 20% → 50%.
- Slightly adjusted the chest rewards from Main Story battles to smoothen out the new player experience.
- Adjusted market trades to offer armoury items more consistently.
- Adjusted the Travelling Merchant to offer all available Premium Accessories all the time.
Performance
- Slightly improved the loading times when launching the app, when going into battle, when returning from battle to town, and when travelling from town to town.
Bug Fixes
- Fixed an issue where the game would crash at 57% loading for some players.
- Fixed a bug where bounty quests could refresh earlier than expected in certain situations.
- Fixed a bug where trails would be empty for some players.
- Fixed an issue where the game would be stuck at 40% loading with the error code: 5001.