V0.3.1 – Android build 2313 || iOS build 2079 – Postknight 2

[patch] V0.3.1 – Android build 2313 || iOS build 2079

Date Posted 05/25/2021

Note: 🔥 indicates a change inspired by community feedback!

 

Patrols
  • Renamed Trails to Patrols.
  • Added a new slippery rare enemy to all trails!
  • 🔥 Patrols will now have NPCs to reward you at the end of the trail.
  • Adjusted the rewards from Patrols to better match the NPCs that appear.
  • Removed Hard Mode for Patrols while we redesign the hard content in the game.
  • Improved the boss spawning mechanics to be more understandable.
  • Improved the refresh mechanics for Patrols to be specific to individual trails instead of one fixed refresh time for all trails.
  • 🔥 Updated the Travel UI to present information better.

 

Handbook
  • Introducing the Handbook system!
  • Added the Rank-C Handbook with a total of 10 missions to complete.

 

Inbox
  • Introducing the Inbox system!
UI/UX
  • Added better visual notifications for NPCs and town landmarks.

  • Changed how story route numbers are formatted to make them easier to remember.
  • Improved the Blacksmith UI to show the currently equipped armoury items.
  • 🔥 Improved the Merchant UI to display stats for armoury items.
  • Converted all stats shown for armoury items from text to stat icons.
  • 🔥 Improved the animations for the bottom-right UI tab buttons to improve the overall feel.
  • Updated the postknight stamp sprites (shown on completed Bounty Quests, market trades, etc.) to be more consistent with the rest of the UI.
  • Improved the Journal and Handbook notification SFX to feel more rewarding.
  • Added the ability to unequip Skill Traits.
Performance
  • Added a Power Saving mode to the Settings UI.
  • Significantly reduced memory consumption by 150-200MB.
  • Significantly reduced the loading time when launching the app and when loading between town and battle.

*Note: All numbers based on our internal testing.

 

Journal
  • Fixed the unachievable secret achievement.
Balance Changes
  • Further improved the rewards from Story Route chests to improve the new player experience.
  • Improved the Caldemount boss enemy’s AI to have a more consistent 3-hit combo.
Bug Fixes
  • Fixed an issue where successfully Dodging projectiles would show the “Missed” floating text.
  • Fixed an issue where enemies could sometimes get stuck on the postknight after that enemy is defeated.
  • Fixed an issue that was causing the Hammer Smash and Brace skill buttons to get stuck in certain situations.
  • Fixed an issue where the Dagger Second Parry was not blocking incoming damage correctly.
  • Fixed an issue where Dagger Parry skills could register collisions twice at once.
  • Fixed an issue where it was possible to pass through the Caldemount boss enemy in certain situations.
  • Fixed an issue where ranged enemies’ attack animations were not playing correctly after being interrupted.
  • Fixed an bug that was preventing large quantities of Prisma Gems to be converted to Crystal Gems.
  • Fixed an issue that was causing the game to get stuck when upgrading armoury items through the Profile UI.
  • Fixed an issue where the armoury item details would be missing when opening an armoury item’s details from the Armoury Preview UI.
  • Fixed a visual bug in the Activity UI, where the progress info text shown after reaching Postknight Rank B-1 was showing inaccurate information.
  • Fixed a visual bug where the number of delivery quests and trades completed in the Profile UI did not tally with the number displayed in the Journal.
  • Potentially fixed a crashing issue for certain players when loading in to Training Track I (1-1).